![](https://jktart.com/wp-content/uploads/2016/09/mason_pose1_cu_frtleft3qtr.jpg?w=1024)
Mason
Concept by Troy Davis and J.K. Torres. All production work done by J.K. Torres. Sculpted in ZBrush, Low-poly mesh modeled in Maya. Textured in Substance Painter and Substance Designer. All maps generated in Substance Painter and xNormal. UV layout done in 3D-Coat, Headus UV Layout and Maya. Textures polished and finished in Photoshop. Wireframes Maps: […]
![](https://jktart.com/wp-content/uploads/2016/09/chair_front3qtr.jpg?w=1024)
Office Chair
All work done by J.K. Torres. Sculpted in ZBrush, Textured in ZBrush and Maya. Retopology done in Maya. Textures polished and finished in Photoshop.
![](https://jktart.com/wp-content/uploads/2016/09/bnc_connector_zb_col_001a.jpg?w=1024)
BNC Connector
.All work done by J.K. Torres. Modeled in ZBrush, Textured in ZBrush
![](https://jktart.com/wp-content/uploads/2016/09/buddhatemple_shaolin_001.jpg?w=1024)
Buddha Temple
All work done by J.K. Torres. Modeled in Maya, Sculpted in ZBrush.