J.K.T Art

Gallery and Portfolio of 3D and 2D artwork created by J. K. Torres

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Shaolin

Gallery • September 6, 2016December 12, 2016 • JKTArt
shaolin_001_f
shaolin_002_f
shaolin_front_3qtl_f
shaolin_front_3qtr_closeup_uf
shaolin_front_3qtr_f
shaolin_front
shaolin_lside_f
shaolin_rear_3qtl_f
shaolin_rear_3qtr_f
shaolin_rear_f
shaolin_rside_f
shaolin_front_3qtl_wf_f
shaolin_front_3qtr_wf_f
shaolin_front_wf_f
shaolin_lside_wf_f
shaolin_rear_3qtl_wf_f
shaolin_rear_3qtr_wf_f
shaolin_rear_wf_f
shaolin_rside_wf_f

All work done by J.K. Torres.
Base mesh modeled in Maya, Sculpted and textured in ZBrush.
Rendered in Mental Ray.
All Maps extracted with xNormal.

Tagged 3D, 3d model, 3D modeling, 3dmodel, Character, character concept, character modeling, charactermodeling, digital sculpt, Maya, maya model, mayamodel, organic modeling, organicmodeling, sculpt, xnormal, ZBrush, zbrushsculptBookmark the permalink.

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